POV-Ray : Newsgroups : povray.general : translating a texture : Re: translating a texture Server Time
8 Aug 2024 04:10:25 EDT (-0400)
  Re: translating a texture  
From: Bob H 
Date: 1 Mar 2001 17:02:58
Message: <3a9ec712$1@news.povray.org>
I was stunned to see a mere 100 times change (and another 40 times making
for 4000) cause an affect so extreme as your example image in p.b.i.
Although it must be to do with the actual large numbers it turns into.  At
some 20 thousand units multiplied by 40 you end up getting a translate
distance around 800,000+ units.  We must always remember POV-Ray works
correctly within certain limits of large and small numbers.  Infinence is
not possible after all.

Bob H.


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